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Dungeons and Dendrites

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Number of players:

3-10

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Objective:

Learn a little about people from the history of neurology and conflicts that arose, as well as a little about neuorlogical disease. 

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Materials needed:

A 10-sided die

A 20-sided die

Character Book

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Designed by:

Ali Christy

Setup:
  1. Choose one player to be the Dura Mater (DM).

  2. Choose one player to be the Hero.

  3. The Hero rolls a ten-sided die (d10).

  4. The DM uses that roll and the Character Book to assign:

    • The Hero

    • The Villain

    • Supporting characters

    • The setting

    • The conflict

    • The Hero's Ability

  5. The Hero rolls a twenty-sided die (d20) for their assigned Ability. If the result is 10 or higher, they receive the bonus described by the DM​

Gameplay:
  1. Roleplaying

    • The Hero and Villain explain why they should win.

    • Supporting characters choose a side and argue for them.

    • If there are extra players, they become neurological diseases, introduce themselves briefly, and choose a side.

  2. Final battle

    • Each player rolls a d20 for initiative

    • Oppose characters face off; the player with the higher initiative goes firts.

    • Each duel is decided by a single d20 roll

    • The higher roll wins. Ties are rerolled.

    • If one side has more members, they roll once per character and use their highest roll against the remaining opponent. 

Copyright 2023 Neurd Games. All Rights Reserved.

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